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Some specialized draw plays
In the last month or so, I have visited the old haunt of the
Paradise draw games. When I returned I was surprised to see so many tables during the evenings (not quite the way I remembered it when I played it last year!). I thought I would share with you some technical hands that happened lately that were kind of interesting (the ones I remembered offhand) in a quiz format. I'll post the answers shortly if there is any interest at all! BTW, I'm not sure if the spot cards are correct, but it really doesn't matter (it's not bridge!). Some Limit draw questions: 1) The limp: I was in the cutoff with KKKAA and decided to limp and was heads-up with the BB (not a success) who now draws three. (I had another situation that was virtually identical.) 2) The hazards of 7-/8-/9-tabling: I must have been on PStars as well as a Party skin when I accidently reraised an utg raise with AAK54 in the cutoff and got heads up with the opponent drawing three. This is bread and butter for Gardena players. 3) Did you do your homework? I raised utg with AAKQ2 and get heads up with the SB (who is fairly solid) who draws three. 4) Trouble at the river's edge: You got reraised and are up against someone standing pat and are heads up. Are you better off drawing two to a straight or flush than drawing to your longshot boat (or quads)? Let's assume your lone opponent isn't snowing! 5) Posting? A player posts and it's folded to you in the SB after the poster checks his option. How liberal are you in raising here? 6) 12 or 15 outs: You get to have fun when it's four (or more) players that will take the draw, so when do you jam? 7) Pat with position: It's capped before the draw and your heads up with the BB and you both have pat hands. Now your opponent leads out (say he's not hopeless), so what's your minimal raising hand? (The worst hand that would make it technically correct for a raise to be +EV; don't forget that the BB could reraise!). |
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