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Old 08-26-2005, 09:22 PM
magiluke magiluke is offline
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Join Date: Jul 2004
Posts: 96
Default Re: Pokerstars shuffle sources

[ QUOTE ]
All PRG's have idiosycracies that make them non-random. ALL. As far as mouse movement, it will have the physical constraints of the window bounds that adds to the idiosychracy. I believe they would be better served using the cumulative times that users resond as the seed value for the PRG.

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First off, you are thinking too that it is only taking the position of the mouse as input. It could be taking ANY kind of user input. The amount of people that fold between shuffles, sentences that people type could be sent through a complicated algorithm that determines the multiplier and add-on to the seed. Each button (Call, Raise, Fold) could add or subtract a different (possible random) amount to the seed each time anyone clicks it. It could be even more complicated than that!

Whatever the case, I consider the process to be random. You don't have to detail to me how computer programs aren't random, cause I know; I've written some (functional, although basic) number generators. The reason why I (and many others) consider it random is that the seed itself (and probably the multipliers and add-ons) are taken from unpredictable human action.

If you want to get technical, nothing is random EVER. They have built machines that will flip a coin and land on heads every time. People have practiced flipping coins so they can land heads every time. People have practiced so that they throw the numbers they want in craps. What makes thigs seem random is the fact that things are done slightly differently every time they happen--every time you flip a coin, you position it differently on your thumb, you flip it in a slightly different direction, you apply more or less joules.

I'm tired of typing now.
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