09-28-2001, 01:48 PM
The casino I play in has a 20-40 game that goes 24-hours everyday, and usually there is at least one and sometimes up to 3 must move tables to feed it. For some reason, I find that as I'm moving through the must-move tables I can build my stack and feel good about my game. Then I go to the main game and the wheels fall off. The game tends to be pretty wild and I get all caught up in it an the next thing I know instead of going home up two racks I'm a one rack loser. I'm wondering if anyone else has experienced this "phenomenon".
On the drive home last night I was wondering why this happens. I came up with several Puppy-related reasons: fatigue, starting to feel TOO good about my game and trying to out-play everyone, etc. But I also considered some non-Puppy factors. For example, other people in the main game have been playing for several hours as well (at least 3 yesterday had been there 12+ hours). People who have played that long tend to be either stuck or way up. Those who are stuck are trying to get it back and playing a crazy range of hands. Those who are way up may be "playing their rushes" and play a crazy range of hands. As a must-mover, I'm the only one at the table who hasn't had time to figure everyone else out yet.
Clearly, it's my problem and I have to fix it within my own game, but I would be interested to hear if anyone else sees this main-game factor at work and has some suggestions?
On the drive home last night I was wondering why this happens. I came up with several Puppy-related reasons: fatigue, starting to feel TOO good about my game and trying to out-play everyone, etc. But I also considered some non-Puppy factors. For example, other people in the main game have been playing for several hours as well (at least 3 yesterday had been there 12+ hours). People who have played that long tend to be either stuck or way up. Those who are stuck are trying to get it back and playing a crazy range of hands. Those who are way up may be "playing their rushes" and play a crazy range of hands. As a must-mover, I'm the only one at the table who hasn't had time to figure everyone else out yet.
Clearly, it's my problem and I have to fix it within my own game, but I would be interested to hear if anyone else sees this main-game factor at work and has some suggestions?