ben mo
04-29-2003, 08:16 PM
After reading Malmuth's Gambling Theory and other topics, I had an unsettled feeling that some of the major premises of the book might be wrong -- specifically, I wondered if many outcomes in poker aren't normally distributed.
My first example of this TYPE of fallacy is particularly obvious in StatKing, which presumes that win RATES are normally distributed, which is not the case at all. If I have a win rate of $85/hr in a 20-40 holdem game, with a 95% confidence interval of +-80, that would suggest that my actual win rate is somewhere between 5 and 165, which is patently false. My actual win rate is probably somewhere between $0 and $50. Maybe over an infinite number of trials a person's winrate is normally distributed around 0, but even that I'm skeptical of. In order to calculate a reasonable range for an actual winrate, given certain data, we need a reasonable model for how winrates are distributed. I haven't seen one yet.
My second example is more quibbling. I haven't seen any proof that short-term results are normally distributed, as Malmuth presumes when calculating e.v.'s etc. My first concern was that in limit holdem, you seem much more likely to win a lot of money in the short term than to lose a lot of money. Sure, it's still possible to calculate an e.v. if this is the case, but some things that are potentially valuable aren't being accounted for: for example, if someone LOSES 100 big bets or more, I think the calculation of whether they are a winning player should be quite different than if someone WINS 100 big bets -- specifically, I think someone who has a huge loss is more likely to be a losing player than a person who has a big win is likely to be a winner.
Also, the normal distribution really seems to fall apart in Pot or No limit games. Let's say someone wins at a rate of 10BB/hr in a pot-limit game with an hourly SD of 100BB (I have found this reasonable). This would predict that a -1000BB hour would be a 10 SD Event (basically impossible), but that is clearly not the case in pot-limit, where even the best players can have massive swings. One might be tempted to say that this is due to a miscalculation of ones SD, but I don't think so. Pot limit holdem, in my experience, is one of the highest CV games around -- low variance relative to winrates, but it also has the highest short term fluctuations. Perhaps getting the unit right would help solve this problem -- like maybe calculating over 10 hour blocks instead of 1 hour blocks approaches normalizatoin -- but I don't know.
Any help figuring this stuff out would be appreciated.
ben
My first example of this TYPE of fallacy is particularly obvious in StatKing, which presumes that win RATES are normally distributed, which is not the case at all. If I have a win rate of $85/hr in a 20-40 holdem game, with a 95% confidence interval of +-80, that would suggest that my actual win rate is somewhere between 5 and 165, which is patently false. My actual win rate is probably somewhere between $0 and $50. Maybe over an infinite number of trials a person's winrate is normally distributed around 0, but even that I'm skeptical of. In order to calculate a reasonable range for an actual winrate, given certain data, we need a reasonable model for how winrates are distributed. I haven't seen one yet.
My second example is more quibbling. I haven't seen any proof that short-term results are normally distributed, as Malmuth presumes when calculating e.v.'s etc. My first concern was that in limit holdem, you seem much more likely to win a lot of money in the short term than to lose a lot of money. Sure, it's still possible to calculate an e.v. if this is the case, but some things that are potentially valuable aren't being accounted for: for example, if someone LOSES 100 big bets or more, I think the calculation of whether they are a winning player should be quite different than if someone WINS 100 big bets -- specifically, I think someone who has a huge loss is more likely to be a losing player than a person who has a big win is likely to be a winner.
Also, the normal distribution really seems to fall apart in Pot or No limit games. Let's say someone wins at a rate of 10BB/hr in a pot-limit game with an hourly SD of 100BB (I have found this reasonable). This would predict that a -1000BB hour would be a 10 SD Event (basically impossible), but that is clearly not the case in pot-limit, where even the best players can have massive swings. One might be tempted to say that this is due to a miscalculation of ones SD, but I don't think so. Pot limit holdem, in my experience, is one of the highest CV games around -- low variance relative to winrates, but it also has the highest short term fluctuations. Perhaps getting the unit right would help solve this problem -- like maybe calculating over 10 hour blocks instead of 1 hour blocks approaches normalizatoin -- but I don't know.
Any help figuring this stuff out would be appreciated.
ben