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View Full Version : tradesports in-game market making


gomberg
08-19-2005, 02:53 PM
Hey guys,

I'm looking into the profitability of making markets in-game for a site like tradesports.

Anyone here have any experience with this? Is it difficult to make a theoretical model for each game "state"? Do people think it would be possible to automate (ie. have a live XML sports data feed coming in hopefully with little delays, and set markets using the API of tradesports based on your model and inventory)?

Just some ideas I want to see if people have looked into and / or have tried. Thanks,

Jeff

tech
08-19-2005, 05:16 PM
It can certainly be done (and without much trouble actually), but your pricing models better be damn good or you will get smoked. The MM edge on TradeSports isn't nearly as big as people make it out to be. Start small and work your way up to a large number of contracts.