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View Full Version : Pushing on trips


MojoRisin
07-01-2005, 01:42 AM
Party Poker No-Limit Hold'em Tourney, Big Blind is t15 (10 handed) converter (http://www.selachian.com/tools/bisonconverter/hhconverter.cgi)

MP3 (t800)
CO (t770)
Button (t770)
SB (t540)
Hero (t800)
UTG (t830)
UTG+1 (t800)
UTG+2 (t800)
MP1 (t800)
MP2 (t1090)

Preflop: Hero is BB with T/images/graemlins/spade.gif, 8/images/graemlins/diamond.gif.
<font color="#666666">1 fold</font>, UTG+1 calls t15, <font color="#666666">2 folds</font>, MP2 calls t15, <font color="#666666">3 folds</font>, SB completes, Hero checks.

Flop: (t57.50) T/images/graemlins/heart.gif, 5/images/graemlins/diamond.gif, J/images/graemlins/heart.gif <font color="#0000FF">(4 players)</font>
SB checks, Hero checks, UTG+1 checks, MP2 checks.

Turn: (t57.50) T/images/graemlins/club.gif <font color="#0000FF">(4 players)</font>
<font color="#CC3333">SB bets t30</font>, Hero calls t30, UTG+1 folds, MP2 folds.

River: (t117.50) 7/images/graemlins/heart.gif <font color="#0000FF">(2 players)</font>
SB bets t60, Hero goes All-in, SB calls


Any comments on the hand appreciated, but more specifically I'm curious if waiting until the river is the right time to push or if I should have reraised him on the turn instead.

lastchance
07-01-2005, 01:49 AM
Umm... All-in is an unusual overbet compared to the pot. (8x) Unless you think this encourages a call from weaker hands, I'd rather raise normal, pot-size most times, but I'd call on the river here.

You really need to rethink your bet sizes if you're going to push the turn or river.

I make it at least t75 on the turn over the top of the turn minbet, and go from there. JT board with 2 hearts = scary.

bkbluedevil
07-01-2005, 01:52 AM
Seriously I'm not sure you could hvae played this worse. You killed the value of your hand by betting it in such a way it only gets called by something better. Raise the turn with uber draws out and if he still throws out a small blocking bet on the river call.

SavageMiser
07-01-2005, 04:01 AM
I'm reraising on the turn. The river is either going to be scary or a brick, so if you just call the turn, the tough river decision will be yours, not the villain's.

ZBTHorton
07-01-2005, 04:33 AM
This is ugly.

On the turn you need to be raising. You have flush and straight draws out there.