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View Full Version : PartyMine not dead


Prod1gy
06-24-2005, 08:46 AM
I just went into hibernation, you will be seeing more information to come very soon. I will probably release something very soon (within the next week or so) as things have settled down some. I will be taking payment via paypal, neteller, or even partypoker transfer.

OrcaDK
06-24-2005, 01:21 PM
[ QUOTE ]
or even partypoker transfer.

[/ QUOTE ]

So we should expect a price of $50+?

YoureToast
06-24-2005, 01:25 PM
[ QUOTE ]
[ QUOTE ]
or even partypoker transfer.

[/ QUOTE ]

So we should expect a price of $50+?

[/ QUOTE ]

The higher the better as far as I'm concerned (as long as the price isn't subsequently lowered).

beatua
06-24-2005, 02:53 PM
Do you have a feature list of this miner? I'd be interested in seeing what I'd be getting for my money.

runstop

Chiron
06-24-2005, 09:47 PM
I originally loved this idea, but what are we getting here that PokerEdge doesn't provide already? Why waste CPU power mining when somebody else does it for you? Just wonderin.

RedManPlus
06-25-2005, 12:55 AM
[ QUOTE ]
Do you have a feature list of this miner? I'd be interested in seeing what I'd be getting for my money.

runstop

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MiguelSanchez
06-25-2005, 03:34 PM
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I originally loved this idea, but what are we getting here that PokerEdge doesn't provide already? Why waste CPU power mining when somebody else does it for you? Just wonderin.

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PokerEdge is great for micro limits, where there are just too many players to effectively mine. However, if I were playing at 5/10 or maybe even 3/6, PartyMine would allow someone to pretty effectively get data on a good proportion of their opponents. If it's a one-time charge, it would end up being cheaper than PokerEdge. Plus, if PokerEdge is ever shut down by Party you still have the data, and you can manipulate or query the data as you wish within PT.

Or at least that's what it seems like you can do. I've never had a chance to try PartyMine.