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cold_cash
06-15-2005, 11:08 AM
So I've been on a bit of a poker hiatus for a little while. (After being denied the last Party bonus I decided to stick it to the man by not playing for a few days; I'm sure I really showed them a thing or two.)

I decided to play a little 6-max this morning to maybe get back in the swing.

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Hand 1

My first hand at the table. Opponents are all unknown.

Party Poker 1/2 Hold'em (6 max, 6 handed) converter (http://www.selachian.com/tools/bisonconverter/hhconverter.cgi)

Preflop: Hero is BB with K/images/graemlins/spade.gif, A/images/graemlins/club.gif.
UTG calls, <font color="#666666">2 folds</font>, Button calls, SB completes, <font color="#CC3333">Hero raises</font>, UTG calls, Button calls, SB calls.

Flop: (8 SB) J/images/graemlins/spade.gif, Q/images/graemlins/club.gif, 4/images/graemlins/heart.gif <font color="#0000FF">(4 players)</font>
<font color="#CC3333">SB bets</font>, <font color="#CC3333">Hero raises</font>, UTG folds, Button calls, SB calls.

Turn: (7 BB) K/images/graemlins/heart.gif <font color="#0000FF">(3 players)</font>
<font color="#CC3333">SB bets</font>, <font color="#CC3333">Hero raises</font>, Button calls, SB calls.

River: (13 BB) 4/images/graemlins/diamond.gif <font color="#0000FF">(3 players)</font>
SB checks, <font color="#CC3333">Hero bets</font>, Button calls, <font color="#CC3333">SB raises</font>, Hero...?

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Hand 2

Only a few hands after Hand 1. Opponents in general seem pretty loose and passive. Nothing special.

Party Poker 1/2 Hold'em (6 max, 6 handed) converter (http://www.selachian.com/tools/bisonconverter/hhconverter.cgi)

Preflop: Hero is Button with K/images/graemlins/diamond.gif, A/images/graemlins/diamond.gif.
UTG calls, MP calls, <font color="#666666">1 fold</font>, <font color="#CC3333">Hero raises</font>, SB calls, <font color="#666666">1 fold</font>, UTG calls, MP calls.

Flop: (9 SB) Q/images/graemlins/club.gif, T/images/graemlins/diamond.gif, A/images/graemlins/spade.gif <font color="#0000FF">(4 players)</font>
<font color="#CC3333">SB bets</font>, UTG calls, MP calls, <font color="#CC3333">Hero raises</font>, SB calls, UTG calls, MP calls.

Turn: (8.50 BB) J/images/graemlins/heart.gif <font color="#0000FF">(4 players)</font>
SB checks, UTG checks, MP checks, <font color="#CC3333">Hero bets</font>, SB folds, UTG calls, MP calls.

River: (11.50 BB) T/images/graemlins/heart.gif <font color="#0000FF">(3 players)</font>
UTG checks, <font color="#CC3333">MP bets</font>, Hero...?


How would you play these rivers?

What about the rest?

Dave G.
06-15-2005, 11:20 AM
Hand 1: On the river, I think you can fold to SBs check-raise. You've shown a ton of aggression here and the check-raise on the river is bad news. I don't expect him to show anything less than trips, and you could be looking at a boat. He must figure that the only hands he's behind that you'd raise PF are JJ, QQ and KK, and those aren't very likely.

Hand 2: I'd call this river. Button might overcall and you win an extra bet that way. But if you raise, button will probably fold unless he has a monster of his own, which means you win the same extra bet from MP when you're ahead. If MP does have a boat with a T, you're getting 3-bet. So you stand to lose more when behind but win the same when ahead by raising. So I'd just call.

SocialWelfareIV
06-15-2005, 11:33 AM
Hand 1:
Hero calls. The SB's betting pattern seems a little bit odd. SB might be looking to keep the button in the hand for as long as possible, might be an idiot, might have improved on the river... With this action, it's tough to put him on a hand but there are plenty that beat hero. I think hero is behind here, but the pot is way too big to fold for one bet with top pair.

Hand 2:
Hero: Calls. MP most likely doesn't have you beat, as it would be really unusual not to raise the flop or c/r the turn with 2 pair or a set. Still, if UTG overcalls that's as good as MP calling one raise and if MP re-raises, you're most likely no good and can't go to war. I think UTG does call here if it's one to UTG; there isn't really a draw UTG could've missed and any pair/two pair will call here.

Jaran
06-15-2005, 12:25 PM
Hand 1: I think your screwed. There are soooo many ways your TPTK is not good here, but I think I call for sanity's sake. And it will give you a read on SB. Did you think about checking behind here?

Hand 2: I'm calling. River card really sucks.

Both hands look fine up 'til the river.

-Jaran

PS-way to stick it to pp, dude

DeathDonkey
06-15-2005, 12:28 PM
Hand 1: Why raise the flop? I'm not sure I would. I'd fold the river.

Hand 2: I'd go for overcalls. He probably has a straight.

-DeathDonkey

shadow29
06-15-2005, 12:41 PM
Call, Call.

droolie
06-15-2005, 12:47 PM
Hand 1: I dislike the flop raise. I call and plan on folding the turn UI. I call this river because i think there's a very good chance villian's two pair got counterfitted (not enough to reraise but certainly enough to call).

Hand 2: That donk bet sucks but I call it and expet to be shown trips.

cold_cash
06-15-2005, 12:52 PM
You guys really don't like the flop play in Hand 1 with the overcards, the gut-shot, and the bet coming from my right?

That kinda surprises me.

06-15-2005, 12:52 PM
Call both.

mmbt0ne
06-15-2005, 01:00 PM
Call hand 1, and yes, I raise the flop. Don't forget you just pwned QJ.

Call hand 2. Not much to say here. He very rarely has a boat IMO. Plus, raising could get you heads up, which you dont want on the off chance that he does have a boat.

McGahee
06-15-2005, 01:02 PM
I don't think you're particularly likely to buy the button on this board with 2 unknowns left to act behind you.

A C/R at these limits on any of the expensive streets should be respected, but I've seen a lot of donks lately trying to make a play when the board pairs; I'd call the river.

droolie
06-15-2005, 01:02 PM
I think you're behind and drawing. Both your overcards are tainted as they coordinate the board very nicely. If you have good reads that the LP guys will fold their gutshots raising is to clear up your ovecard outs but my experience is that these guys will typically chase their gutshots to the turn regardless of how you try to defend against it. Since you are not ahead you can't raise for value and you're only protecting overcard draws that might not be any good (the donk better could have two pair or an OESD)

I prefer calling because if we hit an A or K on the turn we are in perfect position to protect our hand and we will need to improve to win anyways.

cold_cash
06-15-2005, 01:19 PM
[ QUOTE ]
I think you're behind and drawing. Both your overcards are tainted as they coordinate the board very nicely. If you have good reads that the LP guys will fold their gutshots raising is to clear up your ovecard outs but my experience is that these guys will typically chase their gutshots to the turn regardless of how you try to defend against it. Since you are not ahead you can't raise for value and you're only protecting overcard draws that might not be any good (the donk better could have two pair or an OESD)

I prefer calling because if we hit an A or K on the turn we are in perfect position to protect our hand and we will need to improve to win anyways.

[/ QUOTE ]

Interesting and well thought out. I saw the flop raise as a sort of a semi-bluff possible free card deal, (provided I could clear out the stragglers), but it unfortunately didn't work out that way. (Plus I like to announce my presence with authority.)

Anyway, I reluctantly called the first hand hoping to see QJ, but instead the SB showed QK for the reverse domination ownage and my hand sucked ass.

I wasn't too excited about the river card in Hand 2 even though I figured I still had the best hand the vast majority of the time. I called hoping UTG would over-call, but he folded. MP2 showed A2 and I was good. He turned out to be pretty awful, and in hindsight I'm sure he would have called a raise. Meh.

droolie
06-15-2005, 01:27 PM
[ QUOTE ]
(Plus I like to announce my presence with authority.)


[/ QUOTE ]

Don't think meat. Just pitch.

cold_cash
06-15-2005, 01:29 PM
[ QUOTE ]
[ QUOTE ]
(Plus I like to announce my presence with authority.)


[/ QUOTE ]

Don't think meat. Just pitch.

[/ QUOTE ]

Awesome.

TomBrooks
06-15-2005, 07:47 PM
Hi,
On Hand 1, I would call with top pair getting 13:1, even though I'd think I was beat.

On Hand 2, I would raise. I think MP made trips but not a boat because if he had two pair before, I would have expected him to show more aggression earlier. Edit note: After reading the other responses, I see some wisdom in just calling and going for an overcall.