Lloyd
06-01-2005, 11:01 PM
This is something I've been thinking a lot about but just can't settle in on a good answer. How does the blind structure effect the ideal strategy during the early levels of an MTT? And by blind structure I'm refering to both how long levels last and the amount of blinds/antes.
Here are the early blind levels of a few different formats:
Party $109
T1000 Starting Chips
15 minutes/level
Level 1: 10/15
Level 2: 10/20
Level 3: 15/30
Level 4: 25/50
Level 5: 50/100
Level 6: 75/150
Level 7: 100/200
Party $350K Guaranteed
T1500 Starting Chips
20 minutes/level
Same structure as Party $109
WSOP $1500 NLHE
T1500 Starting Chips
60 minutes/level
Level 1: 25/25
Level 2: 25/50
Level 3: 50/100
Level 4: 100/200
Level 5: 100/200 (25a)
Level 6: 150/300 (50a)
Level 7: 200/400 (50a)
WSOP $5000 NLHE
T5000 Starting Chips
75 minutes/level
Level 1: 25/50
Level 2: 50/100
Level 3: 100/200
Level 4: 100/200 (25a)
Level 5: 150/300 (50a)
Level 6: 200/400 (50a)
Level 7: 300/600 (75a)
Now, to make sense of the various structures and try and measure the differences, I created a spreadsheet that takes into consideration all of these factors plus the number of hands seen per hour and the number of players per hand. For online MTTs I assumed 60 hands per hour and for live MTTs I assumed 38 hands per hour. I assumed 10 players per table. I'm not sure how many players will be at the tables of the WSOP events but I don't think it will make a HUGE difference for this purpose.
So taking into consideration all of this I calculated the number of hands that can be seen if a player just posted and folded - playing no hands whatsoever. This is one way of measuring how fast or slow a structure is. Here are the results:
Party $109: 100 Hands
Party $350K: 140 Hands
WSOP $1500: 134 Hands
WSOP $5000: 192 Hands
So, as can be expected the $5000 WSOP event is the slowest of the four. The Party $109 is the fastest although it isn't as bad as some. And the Party $350K Guaranteed and WSOP $1500 events are about the same and in the middle. How should we vary our play based on these structures.
Well, I don't have any great answers but hope that we can collectively come up with a framework. Here are some initial thoughts.
1) The faster the structure, the more careful you have to be about getting too involved with a marginal hand. I'm talking about post-flop here. You limp in with a few people, call a bet on the flop, and next thinkg you know a huge chunk of your stack is tied up with a middle pair.
2) The faster the structure, the more important it is to press your small edges. Pressing those edges is always important, but with a fast structure they are critical. You don't have time to wait around for a big hand and need to accumulate chips quickly.
3) The slower the structure, the more reasonable it becomes to limp with marginal/speculative hands from early position. This is a tough one for me. I like to play hands like 65s from EP because they offer huge odds if you hit against a big pair. But doing a lot of limping in a fast structure is a quick way of bleeding off chips.
I've got to take off for a bit so I'll stop there. Hopefully we'll get some insightful responses from others.
Here are the early blind levels of a few different formats:
Party $109
T1000 Starting Chips
15 minutes/level
Level 1: 10/15
Level 2: 10/20
Level 3: 15/30
Level 4: 25/50
Level 5: 50/100
Level 6: 75/150
Level 7: 100/200
Party $350K Guaranteed
T1500 Starting Chips
20 minutes/level
Same structure as Party $109
WSOP $1500 NLHE
T1500 Starting Chips
60 minutes/level
Level 1: 25/25
Level 2: 25/50
Level 3: 50/100
Level 4: 100/200
Level 5: 100/200 (25a)
Level 6: 150/300 (50a)
Level 7: 200/400 (50a)
WSOP $5000 NLHE
T5000 Starting Chips
75 minutes/level
Level 1: 25/50
Level 2: 50/100
Level 3: 100/200
Level 4: 100/200 (25a)
Level 5: 150/300 (50a)
Level 6: 200/400 (50a)
Level 7: 300/600 (75a)
Now, to make sense of the various structures and try and measure the differences, I created a spreadsheet that takes into consideration all of these factors plus the number of hands seen per hour and the number of players per hand. For online MTTs I assumed 60 hands per hour and for live MTTs I assumed 38 hands per hour. I assumed 10 players per table. I'm not sure how many players will be at the tables of the WSOP events but I don't think it will make a HUGE difference for this purpose.
So taking into consideration all of this I calculated the number of hands that can be seen if a player just posted and folded - playing no hands whatsoever. This is one way of measuring how fast or slow a structure is. Here are the results:
Party $109: 100 Hands
Party $350K: 140 Hands
WSOP $1500: 134 Hands
WSOP $5000: 192 Hands
So, as can be expected the $5000 WSOP event is the slowest of the four. The Party $109 is the fastest although it isn't as bad as some. And the Party $350K Guaranteed and WSOP $1500 events are about the same and in the middle. How should we vary our play based on these structures.
Well, I don't have any great answers but hope that we can collectively come up with a framework. Here are some initial thoughts.
1) The faster the structure, the more careful you have to be about getting too involved with a marginal hand. I'm talking about post-flop here. You limp in with a few people, call a bet on the flop, and next thinkg you know a huge chunk of your stack is tied up with a middle pair.
2) The faster the structure, the more important it is to press your small edges. Pressing those edges is always important, but with a fast structure they are critical. You don't have time to wait around for a big hand and need to accumulate chips quickly.
3) The slower the structure, the more reasonable it becomes to limp with marginal/speculative hands from early position. This is a tough one for me. I like to play hands like 65s from EP because they offer huge odds if you hit against a big pair. But doing a lot of limping in a fast structure is a quick way of bleeding off chips.
I've got to take off for a bit so I'll stop there. Hopefully we'll get some insightful responses from others.