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View Full Version : Guess what? Another TT hand critique request Part II


CaptSensible
06-01-2005, 06:23 AM
I played this one post flop the opposite of my last TT posting to much better results. Any thoughts would be greatly appreciated.

Party Poker No-Limit Hold'em Tourney, Big Blind is t50 (9 handed) converter (http://www.selachian.com/tools/bisonconverter/hhconverter.cgi)

Hero (t1150)
UTG+1 (t1740)
MP1 (t655)
MP2 (t1280)
MP3 (t390)
CO (t880)
Button (t735)
SB (t760)
BB (t410)

Preflop: Hero is UTG with T/images/graemlins/diamond.gif, T/images/graemlins/spade.gif.
<font color="#CC3333">Hero raises to t100</font>, <font color="#666666">4 folds</font>, <font color="#CC3333">CO raises to t225</font>, <font color="#666666">3 folds</font>, Hero calls t125.

Flop: (t525) A/images/graemlins/diamond.gif, 8/images/graemlins/heart.gif, 8/images/graemlins/diamond.gif <font color="#0000FF">(2 players)</font>
<font color="#CC3333">Hero bets t800</font>, CO folds.

Final Pot: t1325

NYCNative
06-01-2005, 06:34 AM
1) Minraise sucks. Don't do it. You won't get people to fold and if someone comes over the top of a minraise it doesn't really tell you nything about it. Either come in with a real raise or limp. My preference is raising to t150 or so but the way the table has been playing will be a determining factor.

2) You bet too much on the flop. A continuation-type feeler bet is fine if you think villain doesn't have an Ace, but it should be half that much. You would have got the fold anyway and risked less chips because if villain called or raised, you know you have to throw it away (in this case, you put villain all-in which is even worse because everyone will see how you played it) and you cost yourself twice as many chips.

Congratulations, you got villan to throw away Jacks.