thesharpie
03-08-2005, 06:43 PM
Paradise Poker 0.25/0.50 Hold'em (9 handed) converter (http://www.selachian.com/tools/bisonconverter/hhconverter.cgi)
Preflop: Hero is MP1 with 6/images/graemlins/diamond.gif, 6/images/graemlins/heart.gif. CO posts a blind of $0.25.
<font color="#666666">1 fold</font>, UTG+1 calls, Hero calls, <font color="#666666">1 fold</font>, <font color="#CC3333">MP3 raises</font>, <font color="#666666">2 folds</font>, SB calls, <font color="#666666">1 fold</font>, UTG+1 calls, Hero calls.
Flop: (10 SB) 6/images/graemlins/spade.gif, 4/images/graemlins/heart.gif, A/images/graemlins/club.gif <font color="#0000FF">(4 players)</font>
SB checks, <font color="#CC3333">UTG+1 bets</font>, Hero calls, MP3 folds, SB folds.
Turn: (6 BB) 9/images/graemlins/diamond.gif <font color="#0000FF">(2 players)</font>
<font color="#CC3333">UTG+1 bets</font>, <font color="#CC3333">Hero raises</font>, <font color="#CC3333">UTG+1 3-bets</font>, <font color="#CC3333">Hero caps</font>, UTG+1 calls.
River: (14 BB) 6/images/graemlins/club.gif <font color="#0000FF">(2 players)</font>
<font color="#CC3333">UTG+1 bets</font>, <font color="#CC3333">Hero raises</font>, <font color="#CC3333">UTG+1 3-bets</font>, <font color="#CC3333">Hero caps</font>, UTG+1 calls.
Final Pot: 22 BB
What about the flop slow play?
Edit: I think I should've raised the flop. I need to protect against gutshots. I have a hard time remembering the fact there could be big draws out when the board isn't 2 suited or connected much. If I don't raise I might give someone with something mediocre a big draw. Plus villain is LAG so it might get capped all the way, making up for knocking out others.
Preflop: Hero is MP1 with 6/images/graemlins/diamond.gif, 6/images/graemlins/heart.gif. CO posts a blind of $0.25.
<font color="#666666">1 fold</font>, UTG+1 calls, Hero calls, <font color="#666666">1 fold</font>, <font color="#CC3333">MP3 raises</font>, <font color="#666666">2 folds</font>, SB calls, <font color="#666666">1 fold</font>, UTG+1 calls, Hero calls.
Flop: (10 SB) 6/images/graemlins/spade.gif, 4/images/graemlins/heart.gif, A/images/graemlins/club.gif <font color="#0000FF">(4 players)</font>
SB checks, <font color="#CC3333">UTG+1 bets</font>, Hero calls, MP3 folds, SB folds.
Turn: (6 BB) 9/images/graemlins/diamond.gif <font color="#0000FF">(2 players)</font>
<font color="#CC3333">UTG+1 bets</font>, <font color="#CC3333">Hero raises</font>, <font color="#CC3333">UTG+1 3-bets</font>, <font color="#CC3333">Hero caps</font>, UTG+1 calls.
River: (14 BB) 6/images/graemlins/club.gif <font color="#0000FF">(2 players)</font>
<font color="#CC3333">UTG+1 bets</font>, <font color="#CC3333">Hero raises</font>, <font color="#CC3333">UTG+1 3-bets</font>, <font color="#CC3333">Hero caps</font>, UTG+1 calls.
Final Pot: 22 BB
What about the flop slow play?
Edit: I think I should've raised the flop. I need to protect against gutshots. I have a hard time remembering the fact there could be big draws out when the board isn't 2 suited or connected much. If I don't raise I might give someone with something mediocre a big draw. Plus villain is LAG so it might get capped all the way, making up for knocking out others.