PDA

View Full Version : Blind Structure for 100 players


FMMonty
03-07-2005, 06:33 AM
Any replies to this would be highly appreciated

A tournament with exactly 100 players. Blind structure without Ante's, the tournament should last no longer than 6 hours.

We could start with 3,000 OR 5,000 chips.

What would be the best structure?

Any help would be fantastic!

Monty

trevorwc
03-07-2005, 08:29 AM
Start with 5k chips...

25-50
50-100
100-200
200-400
500-1000
1000-2000
2000-4000
3000-6000
4000-8000
6000-12000
8000-16000
10000-20000

These would be 30 minute rounds.

Basically, the rule of thumb is that the tournament will end when the two final players have an average stack of 10-20 big blinds. So at 100 players and 5k chips each, you're looking at 500k in play (250k each when heads up). That means it'll end when the big blind is somewhere between 12.5k and 25k

Hope this helps

Bulldog
03-07-2005, 09:20 AM
[ QUOTE ]
Start with 5k chips...

200-400
500-1000



[/ QUOTE ]

Ouch. Add a 300-600 in there.

trevorwc
03-07-2005, 10:24 AM
Well, he's trying to get it done in no more than 6 hours - gotta run through it.

Lottery Larry
03-07-2005, 10:59 AM
T5,000, 30 minute rounds
T25-50
50-100
100-200
200-400
400- 800
750- 1500
1200- 2400
2000-4000
3000- 6000
5000-10000
8000-16000
12000-24000

trevorwc
03-07-2005, 11:12 AM
[ QUOTE ]
T5,000, 30 minute rounds
T25-50
50-100
100-200
200-400
400- 800
750- 1500
1200- 2400
2000-4000
3000- 6000
5000-10000
8000-16000
12000-24000

[/ QUOTE ]

If you're going to go with this, make the 750-1500 round 800-1600, no point in holding onto the 25's for an extra 2 hours just for 1 round.

SamIAm
03-07-2005, 11:16 AM
Does anybody else think it's silly that all of these numbers are divisible by 25? Why not make all the stacks smaller? Mmm, Division. /images/graemlins/smile.gif I guess sometimes people will want to raise in increments not necessarily divisible by the blinds, but you can start everybody with $1k instead of $5k.

I know, you got those $10k chips that you just GOTTA use. /images/graemlins/smile.gif
-Sam

SamIAm
03-07-2005, 11:18 AM
[ QUOTE ]
no point in holding onto the 25's for an extra 2 hours just for 1 round.

[/ QUOTE ]Oh, I forgot that we'd take away the smaller chips as soon as they're not needed for the blinds! In that case divide by 25; start with the blinds at 1/2!
-Sam

Lottery Larry
03-07-2005, 11:39 AM
yes, that was dumb. Better this way though, to get away from the doubling

T25-50
50-100
100-200
200-400
400- 800
700- 1400
1200- 2400
2000-4000
3000- 6000
5000-10000
8000-16000
12000-24000

Lottery Larry
03-07-2005, 11:42 AM
Weird that you look at it that way, since anything with two 0's behind it is divisible by 25.

Seems forced to make the lowest blinds different- 100:1 is a good start and doubling is typical. Besides, why add an extra chip in- reds- in if you don't need them?

SamIAm
03-07-2005, 12:56 PM
[ QUOTE ]
Weird that you look at it that way, since anything with two 0's behind it is divisible by 25.

[/ QUOTE ]Right. And your initial small-blind ends in a "25". /images/graemlins/smile.gif

I'm not adding any chips. Instead of using your $25, $100, & $500 to start-out, I'm saying use $1, $5, & $25. You'll end-up using $10k chips; I'll end-up using $500 chips.

[ QUOTE ]
Seems forced to make the lowest blinds different- 100:1 is a good start and doubling is typical.

[/ QUOTE ]I don't understand this part of your post. If you divide the blinds and the stacks all by 25, you see that the ratio stays the same, right?

The only reason to start with inflated chips is that nobody wants to say "I'll call your 2 and raise it 3 more!".
-Sam

trevorwc
03-07-2005, 01:06 PM
[ QUOTE ]
but you can start everybody with $1k instead of $5k.

I know, you got those $10k chips that you just GOTTA use. /images/graemlins/smile.gif
-Sam

[/ QUOTE ]

Well, considering the OP wanted to use either 3k or 5k, that's why I went with 5k, not 1k as you suggest.

Tater10
03-07-2005, 02:39 PM
Should plan on the antes, breaks and chip races.

These are 20 minute blinds, maybe kinda tight, but i find they work well. someone will post a "yuck - 20min blinds" There is also a huge jump when you introduce the ante. $600 pot to a $1000+, depending on # of plrs/table.

the tourney should end right at the 6 hr mark. I cant possibly see it go past the 15k/30k.

http://www.taters.net/tourneyblinds.JPG

Lottery Larry
03-07-2005, 04:42 PM
The premise was either T3,000 or T5,000 to start. People think the big stacks are sexier.

"I don't understand this part of your post. If you divide the blinds and the stacks all by 25, you see that the ratio stays the same, right? "
I misunderstood what you were trying to do- didn't read carefully enough.

"is that nobody wants to say "I'll call your 2 and raise it 3 more!"
They shouldn't be saying this anyway... but you know that.

SamIAm
03-07-2005, 09:05 PM
[ QUOTE ]
[ QUOTE ]
is that nobody wants to say "I'll call your 2 and raise it 3 more!

[/ QUOTE ]They shouldn't be saying this anyway... but you know that.

[/ QUOTE ]Right. I always assume that people who are bad at math also make string-raises. /images/graemlins/smile.gif
-Sam

FMMonty
03-08-2005, 08:24 AM
This is for 3k starting stack

SB BB Length
25 50 30
50 100 30
100 200 30
200 400 30
300 600 30
400 800 30
600 1200 30
800 1600 30
1000 2000 20
1500 3000 20
2000 4000 20
3000 6000 20
5000 10000 20
8000 16000 20 (6hours)
15000 30000 20


or for a 5k stack
SB BB Length
25 50 30
50 100 30
100 200 30
200 400 30
400 800 30
700 1400 30
1000 2000 30
1500 3000 30
2000 4000 30
3000 6000 30
5000 10000 30
8000 16000 30 (6 Hours)
15000 30000 30

BUT

When we get down to 10 people, want the final table to be exciting.

How about speeding up the first part of the tournament, and the changing the blinds for the final table to slow it down a bit??

The final table must be exciting

Thanks for all your help so far

bos
03-08-2005, 09:23 AM
[ QUOTE ]
This is for 3k starting stack

SB BB Length
25 50 30
50 100 30
100 200 30
200 400 30
300 600 30
400 800 30
600 1200 30
800 1600 30
1000 2000 20
1500 3000 20
2000 4000 20
3000 6000 20
5000 10000 20
8000 16000 20 (6hours)
15000 30000 20


[/ QUOTE ]

For a shorter tourney like this, I'd go with 3k.

[ QUOTE ]

BUT

When we get down to 10 people, want the final table to be exciting.

How about speeding up the first part of the tournament, and the changing the blinds for the final table to slow it down a bit??


[/ QUOTE ]

Seems reasonable. If you play with 25 minute blinds for the first part of the tournament, you can delay the switch to 20 minutes until the 2k-4k level (when you will be shorthanded at the final table). You should have about 6 people left in the tourney at that point. 20 minute blinds can seem fast while the final table is still full.

I would also suggest using a tex's tears-type system that is optimized for early raceoffs of small chips. Hands will play faster that way, but there are a couple blind levels where the big blind is 3x rather than 2x the small blind. How about this structure for T3000 starting chip count:

Sm Big Time Est. Players
25 50 25m (100)
50 100 25m (100)
Remove $25
100 200 25m (100)
200 400 25m (60)
300 600 25m (40)
400 800 25m (30)
Remove $100
500 1k 25m (24)
500 1500 25m (18)
1k 2k 25m (12) final table will probably start
1.5k 3k 25m (8)
Remove $500 chips
2k 4k 20m (6)
3k 6k 20m (4)
4k 8k 20m (3)
Remove $1000 chips
5k 10k 20m (3)
5k 15k 20m (2) Tourney likely ends
10k 20k 20m -
15k 30k 20m -
20k 40k 20m -

The player estimations are from Tex's TEARS software, but it could vary depending on speed of hands and aggressiveness of play. But, you can probably expect about 2 hours of final table excitement with it.

Scotty O
03-08-2005, 09:31 AM
[ QUOTE ]
Any replies to this would be highly appreciated

A tournament with exactly 100 players. Blind structure without Ante's, the tournament should last no longer than 6 hours.

We could start with 3,000 OR 5,000 chips.

What would be the best structure?

Any help would be fantastic!

Monty

[/ QUOTE ]

We get so many of these here, so why not try this Here (http://forumserver.twoplustwo.com/search.php?Cat=)

FMMonty
03-08-2005, 09:56 AM
thats superb thank you

Erm where can i get a copy of tex's tears software?

Lottery Larry
03-08-2005, 10:53 AM
If you had a structure in mind, why did you ask US? :P

As far as shortening the early rounds- I wouldn't recommend it. That's when most of your players will be affected AND the rounds will take the longest to run, so the blinds escalation will hit more often (due to less hands dealt, people taking a round or two to get into the flow, etc)

FMMonty
03-08-2005, 11:04 AM
i built the structure around what you guys said

I've gone for this

Round Small Blind Big Blind Duration Time
1 25 50 25 25 mins
2 50 100 25 50 mins
Chip Race for 25's
3 100 200 25 1 hr 15 mins
4 200 400 25 1 hr 40 mins
Break for 15 Minutes
5 300 600 25 2 hrs 20 mins
6 400 800 25 2 hrs 45 mins
7 600 1,200 25 3 hrs 10 mins
8 800 1,600 25 3 hrs 35 mins
Break for 15 Minutes prior to final table plus chip race for 100's
9 1,000 2,000 20 4 hrs 10 mins
10 1,500 3,000 20 4 hrs 30 mins
11 2,000 4,000 20 4 hrs 50 mins
12 3,000 6,000 20 5 hrs 10 mins
13 4,000 8,000 20 5 hrs 30 mins
14 6,000 12,000 20 5 hrs 50 mins
15 10,000 20,000 - To completion

Starting Players 100
Starting Chips 3,000

Starting Chip Denomination
8 X 25
8 x 100
4 x 500

Lottery Larry
03-08-2005, 11:21 AM
One last suggestion- unless you have a lot of people helping, just color up (I prefer rounding up for everyone, but it's your call) rather than race off. It's a lot faster with so many tables.

bos
03-08-2005, 11:21 AM
[ QUOTE ]
thats superb thank you

Erm where can i get a copy of tex's tears software?

[/ QUOTE ]

It's at http://www.texstears.com/

There are some sample blind structures on the site as well -- the "shorter event" ones have no ante, but they are optimized for a smaller chip count than 3k/5k.

The unreg'd version of the program has limited flexibility in choosing blinds levels. You can, though, set the time to Zero for any blinds levels you want to skip (like the 25-25 level it creates by default) to get a good idea of how long the tourney will last.

Coleman
03-08-2005, 10:53 PM
I agree with rounding up. Racing off is a distraction and takes too much time. (Players in my tourneys color in without stopping the clock.)