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View Full Version : Don't raise the nuts to get overcalls?


emonrad87
01-15-2005, 03:44 AM
I think I should have called the turn here to go for overcalls. What do you think?
Also, if I get 2-3 overcallers, what's my best line on the river?



Party Poker 3/6 Hold'em (10 handed) converter (http://www.selachian.com/tools/bisonconverter/hhconverter.cgi)

Preflop: Hero is MP3 with J/images/graemlins/heart.gif, Q/images/graemlins/diamond.gif.
UTG folds, UTG+1 folds, UTG+2 calls, MP1 calls, MP2 calls, Hero calls, CO folds, Button calls, SB folds, BB checks.

Flop: (6.33 SB) T/images/graemlins/club.gif, K/images/graemlins/spade.gif, 9/images/graemlins/heart.gif <font color="#0000FF">(6 players)</font>
BB checks, UTG+2 checks, <font color="#CC3333">MP1 bets</font>, MP2 calls, Hero calls, Button calls, BB calls, UTG+2 calls.

Turn: (6.16 BB) 8/images/graemlins/diamond.gif <font color="#0000FF">(6 players)</font>
BB checks, UTG+2 checks, <font color="#CC3333">MP1 bets</font>, MP2 calls, <font color="#CC3333">Hero raises</font>, Button folds, BB folds, UTG+2 folds, MP1 calls, MP2 folds.

River: (11.16 BB) A/images/graemlins/heart.gif <font color="#0000FF">(2 players)</font>
MP1 checks, <font color="#CC3333">Hero bets</font>, MP1 calls.

Final Pot: 13.16 BB

eric5148
01-15-2005, 04:34 AM
You play it goot.