JoshuaD
10-02-2004, 09:32 AM
Ultimate Bet 0.50/1 Hold'em (10 handed)
Preflop: Hero is SB with K/images/graemlins/club.gif, K/images/graemlins/diamond.gif.
UTG calls, <font color="666666">2 folds</font>, MP1 calls, <font color="666666">1 fold</font>, MP3 calls, CO calls, Button calls, <font color="CC3333">Hero raises</font>, BB calls, UTG calls, MP1 calls, MP3 calls, CO calls, Button calls.
Jesus that's alot of limpers.
Flop: (14 SB) 6/images/graemlins/heart.gif, 2/images/graemlins/diamond.gif, Q/images/graemlins/diamond.gif <font color="blue">(7 players)</font>
<font color="CC3333">Hero bets</font>, BB calls, UTG calls, MP1 calls, MP3 calls, CO calls, Button folds.
I'm pretty happy with this flop. I figure there's probably two poeple chasing the diamonds out there, and I've got one, so the diamonds don't hurt me too bad.
Turn: (10 BB) 7/images/graemlins/spade.gif <font color="blue">(6 players)</font>
<font color="CC3333">Hero bets</font>, BB folds, UTG calls, <font color="CC3333">MP1 raises</font>, MP3 folds, CO calls, Hero calls, UTG calls.
Figure he's got a set, but with implied odds I've got the odds to chase that K. If a blank falls I'll call his single bet (pots too big to fold), if a diamond falls I'll have to let it go.
River: (18 BB) A/images/graemlins/diamond.gif <font color="blue">(4 players)</font>
Hero checks, UTG checks, <font color="CC3333">MP1 bets</font>, <font color="CC3333">CO raises</font>, Hero folds, <font color="CC3333">UTG 3-bets</font>, <font color="CC3333">MP1 caps</font>, <font color="CC3333">CO raises</font>, UTG calls.
Have to let it go with the diamond and two bets.
Final Pot: 30 BB
<font color="green">Main Pot: 30 BB, between UTG, MP1 and CO.</font>
Was there anything I could've done to protect my hand better on the flop? Check-Raise?
Results in white below: <font color="white">
UTG has 7d Jd (flush, ace high).
MP1 has 6c 6s (three of a kind, sixes).
CO has 4d 3d (flush, ace high).
Outcome: UTG wins 30 BB. </font>
Now that I'm looking back at it, AQ or KQ could've been played like MP1. Should I have re-raised the turn to protect against that diamond?
Preflop: Hero is SB with K/images/graemlins/club.gif, K/images/graemlins/diamond.gif.
UTG calls, <font color="666666">2 folds</font>, MP1 calls, <font color="666666">1 fold</font>, MP3 calls, CO calls, Button calls, <font color="CC3333">Hero raises</font>, BB calls, UTG calls, MP1 calls, MP3 calls, CO calls, Button calls.
Jesus that's alot of limpers.
Flop: (14 SB) 6/images/graemlins/heart.gif, 2/images/graemlins/diamond.gif, Q/images/graemlins/diamond.gif <font color="blue">(7 players)</font>
<font color="CC3333">Hero bets</font>, BB calls, UTG calls, MP1 calls, MP3 calls, CO calls, Button folds.
I'm pretty happy with this flop. I figure there's probably two poeple chasing the diamonds out there, and I've got one, so the diamonds don't hurt me too bad.
Turn: (10 BB) 7/images/graemlins/spade.gif <font color="blue">(6 players)</font>
<font color="CC3333">Hero bets</font>, BB folds, UTG calls, <font color="CC3333">MP1 raises</font>, MP3 folds, CO calls, Hero calls, UTG calls.
Figure he's got a set, but with implied odds I've got the odds to chase that K. If a blank falls I'll call his single bet (pots too big to fold), if a diamond falls I'll have to let it go.
River: (18 BB) A/images/graemlins/diamond.gif <font color="blue">(4 players)</font>
Hero checks, UTG checks, <font color="CC3333">MP1 bets</font>, <font color="CC3333">CO raises</font>, Hero folds, <font color="CC3333">UTG 3-bets</font>, <font color="CC3333">MP1 caps</font>, <font color="CC3333">CO raises</font>, UTG calls.
Have to let it go with the diamond and two bets.
Final Pot: 30 BB
<font color="green">Main Pot: 30 BB, between UTG, MP1 and CO.</font>
Was there anything I could've done to protect my hand better on the flop? Check-Raise?
Results in white below: <font color="white">
UTG has 7d Jd (flush, ace high).
MP1 has 6c 6s (three of a kind, sixes).
CO has 4d 3d (flush, ace high).
Outcome: UTG wins 30 BB. </font>
Now that I'm looking back at it, AQ or KQ could've been played like MP1. Should I have re-raised the turn to protect against that diamond?