SossMan
08-13-2004, 06:39 PM
I'm playing in a league (not the 2+2 league) that has some funky scoring changes.
They give bonus points for the following:
Receptions:
3 pts for 5+ receptions in a game
7 pts for 10+ receptions in a game
TDs:
All "normal" TDs (I'll define normal) are 6 pts
bonus 3 pts (9 total) for TDs of btwn 20-49 yds
bonus 6 pts (12 total) for TDs over 50+ yds
**Normal TD would be a passing TD for a QB, a running TD for a RB, and a receiving TD for a WR/TE
Non-normal TDs:
9 pts for a RB throwing or recieving a TD (in addition to the yardage bonuses)
9 pts for a WR rushing or passing a TD
9 pts for a QB rushing or receiving a TD
So, if Ahman Green has a 55 yard receiving TD, it would be worth 15 pts.
If Vick has a 2 yard TD run, it's worth 9 pts
If Moss has a 33 yard TD score on a reverse, its worth 12 pts.
Yardage:
RBs: 1 pt for every 20 yards rushing plus bonus 5 pts for going over 100 yards.
1 pt for every 10 yards over 100 yards. So, 95 yards would be 4 points and 110 yards would be 11 points.
1 point for every 20 yards receiving plus bonus 3 pts @ 50 yds in a game, 1 pt for every 10 yards over 50.
So, if Tomlinson has 48 yards receiving, he gets 2 pts...if he has 83 yards receiving, he gets 8 pts.
QBs:
1 point for every 50 yards passing plus 5 bonus points for 250+yards. 1 point for every 20 yards over 250 in a game.
Rushing for QBs is the same scoring as receiving for RBs.
WR: Point system for receiving is the same as rushing for RBs. Rushing is same as rushing for QBs.
In short, they give points for players having big games and for doing things that that position doesn't normally do.
How should this effect my drafting strategy?
Should I stick with the draft RBs early philosophy, or should I load up early on WRs and a top TE and later RBs who can catch the ball?
Should I be taking flyers on guys who make big plays (Stallworth, Tatum Bell, etc...)?
any thoughts would be appreciated.
They give bonus points for the following:
Receptions:
3 pts for 5+ receptions in a game
7 pts for 10+ receptions in a game
TDs:
All "normal" TDs (I'll define normal) are 6 pts
bonus 3 pts (9 total) for TDs of btwn 20-49 yds
bonus 6 pts (12 total) for TDs over 50+ yds
**Normal TD would be a passing TD for a QB, a running TD for a RB, and a receiving TD for a WR/TE
Non-normal TDs:
9 pts for a RB throwing or recieving a TD (in addition to the yardage bonuses)
9 pts for a WR rushing or passing a TD
9 pts for a QB rushing or receiving a TD
So, if Ahman Green has a 55 yard receiving TD, it would be worth 15 pts.
If Vick has a 2 yard TD run, it's worth 9 pts
If Moss has a 33 yard TD score on a reverse, its worth 12 pts.
Yardage:
RBs: 1 pt for every 20 yards rushing plus bonus 5 pts for going over 100 yards.
1 pt for every 10 yards over 100 yards. So, 95 yards would be 4 points and 110 yards would be 11 points.
1 point for every 20 yards receiving plus bonus 3 pts @ 50 yds in a game, 1 pt for every 10 yards over 50.
So, if Tomlinson has 48 yards receiving, he gets 2 pts...if he has 83 yards receiving, he gets 8 pts.
QBs:
1 point for every 50 yards passing plus 5 bonus points for 250+yards. 1 point for every 20 yards over 250 in a game.
Rushing for QBs is the same scoring as receiving for RBs.
WR: Point system for receiving is the same as rushing for RBs. Rushing is same as rushing for QBs.
In short, they give points for players having big games and for doing things that that position doesn't normally do.
How should this effect my drafting strategy?
Should I stick with the draft RBs early philosophy, or should I load up early on WRs and a top TE and later RBs who can catch the ball?
Should I be taking flyers on guys who make big plays (Stallworth, Tatum Bell, etc...)?
any thoughts would be appreciated.